Chess
1. Learning Curve - 1
2. Fun - 4
3. Price - 9
4. Replay Ability - 10
5. Child Accessibility - 4
6. Skill - 10
7. Portability - 5
8. Length of Game - 7
9. Universality - 7
10. Fosters other skills/knowledge - 10
1. Learning Curve - 1
2. Fun - 4
3. Price - 9
4. Replay Ability - 10
5. Child Accessibility - 4
6. Skill - 10
7. Portability - 5
8. Length of Game - 7
9. Universality - 7
10. Fosters other skills/knowledge - 10